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Tiger I ausf E

My shot at making a AAA Tank asset to be used inside a game engine. Didn't focus too much on polycount because of the UE5 Trailer :)

Post mortem
- Some objects are not unwrapped properly
- Polycount could be optimized (cloth ect)
- Localisation could use some more love

Inside the UE4 Engine

Inside the UE4 Engine

Main Refence source

Main Refence source